The newest version of Minecraft is looking to be a nice one. There are a plethora of features, many of which will be really amazing, and others that will make life easier. Here goes.
*I’m only going to comment on the best features, although I will list them all.*
- Maximum build height has been increased to 256 (was 128)
- Empty sections of the world are not loaded into memory
- Block ids have been increased to 4096 (was 256) by adding a 4 bit data layer (similar to how meta data is stored)
- Block ordering have been changed from x/z/y to y/z/x in order to improve compression
- Packets for sending chunks have been updated (a full 128-high chunk is smaller than the old format, and a chunk with lots of empty space is much smaller)
- Biomes are saved per x/z column, which means they can be altered by tools.
- Multi-player light calculations do no longer cause affected blocks to be transmitted to the clients, instead the clients will recalculate the light on their own
- Villagers will repopulate villages based on how many houses there are available
- Some nights in villages will be worse than others…
- Added a redstone-controlled light source
- Decreased chance for the rare mob drops
- All animals use the new AI system now
It will be nice to have smarter animals, no more derpy animals hanging around my fences
- Zombies will break wooden doors on Hard difficulty.
This will be cool when you play Hardcore, also slightly scary. What’s next, Enderman make holes in your house for the creepers?
I hope you enjoyed this snapshot of this week’s snapshot! Sorry about the repetition again. Till next time!