Zombie Arena (333/365)

Hello everybody! Sorry that we had to delay this post. We originally wanted to do it on Saturday but couldn’t.  Anyways, today we have a new map to show to you guys: Zombie Arena. This map is not only a custom map, but is also it’s own type of game. You can play singleplayer or multiplayer, and the map was designed so that you don’t have to re-download the map after you win/lose. Cool.

Basically, this is an arena where you decide your difficulty and you go off killing zombies and other baddies. You have to survive ten rounds of mob killing frenzy, in which you can use your experience earned to buy armor and weapons. I can say this right away, this is a very difficult map to beat and you may rage quit/cry. Don’t worry, it’s okay.

Here’s the twist. It isn’t just zombies that you’re fighting…that would be too easy. You are also fighting the occasional Skeleton, Silverfish, and Witch. Let’s take a look at the map.

You start by spawning in this room. In here you can read the rules and when you’re ready you can choose your difficulty and choose singleplayer or multiplayer.

Once you make your selections you will be teleported to the arena.

Over here we have the shop. You can buy weapons, armor, food, and other items here at the cost of XP. Some of the items might seem expensive, but it isn’t that bad.

 

You can do some enchanting, brewing, or you can use an anvil to combine/repair weapons. Personally, I have never used the anvil and I probably never will. There are two enchanting tables, one for low enchantments, and the other goes up to level 20.

 

To start the next round press this button and get ready for madness.

There will be some delay, but after you press the button mobs will fall from the 8 dispensers.

Here is how the dispensers work. There are 8 of them. All of them have 9 slots, 7 of those slots are filled with zombie spawn eggs, 1 of them has another monster spawn egg, and the final slot has some type of potion or food. As you know, dispensers dispense items randomly, so there’s a 7/9 chance (about 78%) that you will get a zombie.

Hypothetically, you could get all food or potions in a given round. However, the odds of that are so low that it probably won’t ever happen. The chance of getting all food/potions in Round 1 is about 1 in 43,000,000. Which gets worse and worse each round as more mobs/items are dispensed each time.

If you manage to win all 10 rounds, you will be teleported here. You can restart your game here.

Plus, the maker of this game has clearly played Portal. Yep, another “the cake is a lie” joke. Can you find out if the cake is indeed a lie?

 

Here is the entire area.

As I said, this isn’t an easy map. I have managed to beat the game (on Easy, I haven’t tried Normal yet) with my strategy  So, here are some helpful hints.

  • Press the button, then run into the middle and scope out what you have for mobs. Mainly, stay away from the edge or you may get pushed into lava.
  • If you get a witch, RUN! These things will be your demise if you aren’t careful. Get them into a group so that they damage other mobs.
  • Don’t bother with iron swords or armor, just get diamond as soon as you can. I always have enough XP for a diamond sword after the 2nd round. Then work on diamond armor, then try some enchanting.
  • You can buy gunpowder to make splash potions. Make your Instant Health potions splash first, then Regeneration potions.
  • If you have a Potion of Strength, drink it right before you press the button (but don’t start using it until round 3 or 4, that’s when it get’s tough).
  • If you fall in lava, keep fighting the mobs, and drink/splash as many instant health/regen potions as you can, especially if you are in one of the late rounds.
  • Stay alive.

Hope that helps. I highly encourage you to try this map, it is awesome!

Click here to go to the MCForum page.

Thanks for reading and Happy Mining!

Minecraft 1.4 at a Glance (284/365)

Hello world! Did you know that the scheduled release of Minecraft 1.4 is just two weeks away?

Well, it is.

So, let’s take a look at some of the more prominent additions to one of our favorite games.

There are a plethora of new mobs/mob variants, let’s take a look at them all.

WITHERS-

This, in my opinion, is the coolest of the new mobs. These guys can only be “crafted,” they cannot be spawned. They are extremely mean. They shoot Wither heads at you which will explode, and they even kill all friendly mobs too. They won’t be helpful and kill Skeletons or Creepers, just pigs, cows, sheep, etc. Jerks.

They can also regenerate their health. The final main feature of the Wither is that if it damages you, you will undergo a Wither II effect. Meaning that all of your hearts will be shadowed so that you can’t tell how many hearts you actually have left. For example, you might see that you have 10 black hearts, but in reality you have 5 hearts of health remaining. This is really bad news. Here’s a hint, if you’re going to fight a Wither, bring some dang good armor and a sword, and a bucket or two of milk since milk terminates all effects, such as Wither II.

WITHER SKELETONS-

These guys are pretty mean too. They are black skeletons, they carry a stone sword instead of a bow, they also cause you to undergo a Wither II effect, they only spawn in Nether fortresses, and can be spawned using a Skeleton spawn egg in the Nether (you will spawn a Wither Skeleton 80% of the time). Not as bad as the Wither, but still mean.

WITCHES-

Tyler and I aren’t a fan of this new mob. We feel that it strays from what Minecraft is, or at least, what it used to be. Personally, I don’t hate it as much as I did before, but I am still unsure if it should be in Minecraft. Anyways, Witches do ranged attacks. They can throw harmful potions at you (slowness, damage, etc.) and use healing potions on themselves. In other words, if you’re going to kill them, kill them fast. The spawn in Swamp biomes in little Witch huts. They look like villagers, have a wart on their nose, and their nose will move…weird.

BATS

My second favorite new mob. Ironically enough, they have no purpose whatsoever. They are just awesome. Bats are passive and will never attack the player, not even if provoked. They spawn in dark caves and will hang from the ceilings while sleeping. However, they wake up and fly all over the place if disturbed by the player. They don’t currently drop anything; hopefully that will change.

STRONGER SKELETONS/ZOMBIES-

Depending on your set difficulty, you may now see that both Skeletons and Zombies can sometimes spawn with armor and weapons (obviously, Skeletons already have a bow, but it might be enchanted now). This is one of the scariest things about the Pretty Scary Update. How would you like to run into a Skeleton with an enchanted bow and Chain armor…I wouldn’t. In addition, Zombies can now pick up items off the ground, and use them. Thankfully, they will for sure drop picked up items when they die.

VILLAGER ZOMBIES-

Zombies can now infect villagers. This can mean very bad things if you are living in a village. You may be overrun by Zombies. Zombies can also infect baby villagers…oh the horror! These baby villager zombies will be very small, 50% faster than other zombies, and they won’t burn in the sunlight. Great. Oh, did I fail to mention that they can also wear armor?

Thankfully, you can be the hero of Minecraftia and save all these villagers if they are infected. All you need to do is throw a potion of weakness at them and give them a normal golden apple. Then they will return to normal, and, hopefully, not get infected again.

MOB SKULLS-

This is just too cool. There are five new decoration blocks in 1.4, a Skeleton head (my favorite), Creeper head, Zombie head, Wither head, and a Steve head (that’s a bit disturbing). The only block that can be retrieved in Survival is the Wither head (rarely dropped by Wither Skeletons), the rest can only be retrieved in Creative. Still, you can line the walls of your house with trophies of all those Creepers and Skeletons you have killed. Excellent…

CUSTOM SUPERFLAT WORLDS-

Another really cool feature to Minecraft, the ability to customize you Superflat world however you like it. You can make the entire world be made of TNT if you want…but don’t light up a block of TNT, nobody’s computer would survive that kind of explosion. Right now, there are a few different presets. They are still working on an easier way to make your own map and add individual layers, but you can do that by using the bar at the top (the one filled with weird numbers). It isn’t as convenient, but it works.
Note: This picture was a teaser from Dinnerbone, and is not what the Superflat customization menu looks like now.

NEW SOUNDS-

Not much can be said about the new sounds. I like that they have some different sounds depending on what block you’re walking on, and I enjoy the new animal sounds (except for the Enderman, that thing is scary as hell now). That’s all I have to say about that.

COMMAND BLOCKS-

These blocks are extremely cool, especially for Adventure maps. They cannot be crafted at the moment, but can be accessed by using the /give command. Using this block, you can have commands be activated by a redstone signal. Any command you want can be used, and you can restrict it to the closest player, farthest player, random player, etc. For example, if you have a /give command, when powered with redstone, the closest/farthest/random player will receive that item. Cool, right?

BEACON BLOCK-

This is an interesting new block that I have never been too sure about. It seems slightly strange for Minecraft, but at the same time, it’s really cool. When placed on a 1, 2, 3, or 4 level pyramid, and activated with some ingot or gem, you can get superpowers! Well, sort of.

ANVIL BLOCK-

This block is still a mystery. Dinnerbone released a picture showing off the latest item a few days ago. Based on other released pictures, the Anvil will allow you to rename items, repair items, and combine enchanted tools/weapons. For example, if you have Pickaxe A with Efficiency 4 and Pickaxe B with Unbreaking 2, you can place both of them in the anvil and you will get Pickaxe C with Efficiency 4 and Unbreaking 2. Cool right? However, repairing and combining tools seems to cost quite a few levels. Good luck.

INVISIBILITY POTION-

We have 2 new potions now. The first one is an Invisibility potion. When you drink/splash it, your whole body will become invisible. However, any tools or items you are holding, or any armor or gear you are wearing will still be visible. There will still be particle effects also, so you aren’t completely invisible. Mobs won’t try and attack you, unless you hit them or run into them.

NIGHT VISION POTION-

This potion is cool. I assume all of you know how dark it gets at night, or how hard it is to see in a cave without torches. Well, this potion will light everything up for you. It’s like a major brightness increase, sort of. Anyways, it is quite useful.

CARROT ON A STICK / “STEERABLE” PIGS-

We have been able to ride pigs for quite some time now. However, we have not been able to steer them…until now. Thanks to the Carrot on a Stick item, we can now point pigs in the direction we want them to go. While riding the pig and holding the carrot on a stick, just point in the direction you want to go and Mr. Piggy will head in that direction. If you hold the right mouse button you will go even faster. Sadly, the pig will eat the carrot over time and it will eventually “break.”

FLOWER POTS-

This is a cool decorative item. You can place mushrooms, flowers, cacti, ferns, etc. into the flower pot and put it wherever you want. It’s one of those items that really doesn’t serve any purpose, but it looks really nice.

ITEM FRAMES-

Again, another decoration block. This one can have several uses though. You can place an frame on a wall and then right-click an item in there. If you place a clock, compass, or map in one of these frames they will work just as if you were holding them (clocks will still show the time, etc.). Another really cool item.

CORNER STAIRS-

This is just a little fix which turned out to be awesome. When you reach a corner with stairs, the stair will morph into a corner stair. I actually have no idea how to explain it, it’s better to just see it. This is really nice for roofs that use stairs.

“DYEABLE” LEATHER-

This is also cool. You can now use any dye you want and you can change the color of your leather armor. You can use different dyes together too, in order to make, literally, millions of different colors. This will be especially helpful in PvP team/faction servers.

NEW FOOD-

Finally, we have even more food. The two main items are carrots and potatoes. They can be planted (you can find them in villages, I believe) and you can get even more! Plus, you can make golden carrots, baked potatoes, and poisonous potatoes. Cool.

There are plenty of other new features. But these are the biggest, and in my opinion, the coolest of the bunch. So, there’s only 2 more weeks until 1.4…After reading through all these features, which of them are you the most excited for?

Thanks for reading and Happy Mining!

Surviving the Nether 2.0- Part 5 (276/365)

Hello everyone! Welcome back to my Surviving the Nether series! As many of you who have read these posts before know, I was in the Overworld for 1 hour and collected as many supplies as possible to prepare for my life in the Nether. That hour has been used up, and I am now living in the Nether. I didn’t play a whole lot today, but I managed to get a bit done.

Here is where we left off last time. I had passed through the portal and was welcomed by fire, lava, and the eerie cries of several Ghasts.

I took the liberty of making a few postcards for you guys.

Now, let’s talk about what I actually accomplished…besides taking these beautiful pictures.

i made a nice little tree farm here. I went out to go cut some trees down and then a Ghast shoots one, and lights the tree on fire. Not wanting to lose all my precious trees, I cut them all down as fast as possible. And now I have to repair the landscape…thank you Ghast!

Here is my beautiful house. I was informed that Ghasts can’t destroy cobble (you learn something new everyday), so i decided I should probably make my house out of that. Makes more sense than flammable wood I suppose.

House interior. I know, it’s beautiful.

I found this lovely cave right next to my house. I instantly knew how I was going to use it.

Mushroom farm! Now I can get my virtually infinite food supply.

Grrr…those frickin Ghasts just don’t give up!

Well I got my tree farm area cleaned up all nice and pretty.

I also put up some lovely lighting fixtures.

At the end of my first day in the Nether, I looked out onto the landscape and thought “What a beautiful place…eh, who am I kidding? This place sucks!”

Well, it might not be as great as the Overworld, but I can survive. Eventually, I would like to find a Nether fortress and steal some Nether Brick and use that to build a really nice home.

However, that might be a while. First, I need to get myself situated. I need to smelt all my iron and stuff. Make some armor, some proper tools, and get a good tree farm going.

Until next time, thanks for reading and Happy Mining!